KHARIS, X.; PRIHANTO, J. J. N. .; SETIORINI, A. . Strategies to Mitigate Mental Health Problems in Adolescents through Self-Care Gamification Platform. Studi Ilmu Manajemen dan Organisasi, [S. l.], v. 6, n. 3, p. 787–802, 2025. DOI: 10.35912/simo.v6i3.4398. Disponível em: https://penerbitgoodwood.com/index.php/simo/article/view/4398. Acesso em: 9 oct. 2025.